software engineer · brooklyn, ny
zachary zulanas
02 / projects
projects
Splat3D
20263D Gaussian Splatting in the browser
A 0-to-1 platform that turns raw scene captures into interactive 3D Gaussian splats. GPU processing pipeline on Modal (gsplat + COLMAP) converts uploads into optimized .spz/.ply/.sog files, rendered in a React viewer at interactive frame rates. Full auth, scene ownership, and public sharing via Supabase, plus a public API for integrating the pipeline into other apps.
QuantData MCP Server
2026The official MCP server for QuantData's financial API
Started as a reverse-engineering project against QuantData's web UI — an unofficial Model Context Protocol server exposing their market and options data to LLM clients through well-typed tool interfaces. QuantData adopted it as their official, documented MCP server; I owned the developer experience end to end (schema design, docs, ergonomics) under a paid contractor engagement.
zzulanas.dev
2026This site
A shader-forward personal site built on Next.js and Paper Shaders — cursor-reactive WebGL backdrops, adaptive light/dark theming, and MDX writing.